Work hard, work hard, work hard
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There are no bright spots. I can't see your thoughts, brother. These products are too common. I am HR 10S. I have finished your portfolio and have not remembered any of them.
I think first improve your aesthetic and software skills, and then package your project. Packaging your project cannot be done through a single renderings. The design direction can only be determined by analyzing the market and drawing conclusions. Design itself is a very subjective thing. Without any theoretical basis to support your plan, your plan may be rejected twice.
It can be said that there is a lot of room for progress.
No harm, find a place to do middle school
Find a template to render and find some shader templates.
Did you graduate 22?
To continue to refuel
I have certain modeling ability but I don't think deeply. I should have never experienced actual projects. There are still quite a lot of design companies in Ningbo. You can find some small companies to try internship. First, you can contact some practical projects. At least you will have experienced people. It is difficult to push the portfolio internally. it is suggested to look at it for more reference and put more pictures to enrich
Straight to the point
1. The cup model is inverted and cannot be produced. It is meaningless.
2. Hat expression is not enough, creative point is not enough
3. folding seemingly portable, in fact more chicken ribs
4. No creative point
In school is a muddle along! The advantages are not seen in all aspects.
If you graduate this year, it should be 25 graduates.
Level 22 should be.
6666
Great.
It's too human, isn't it?