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The third suggestion is not to let it go. The visual gap between the third suggestion and the previous two is too big.
It's very difficult to find a 6000 job without bosses helping to push in.
Seeing the scene map, I feel very student, ha, ha, ha, ha, no shadow, some shadows are in the wrong direction and tone
I like the first humidifier.
Not bad
Each one is very careful
The camera model is like Yunshang's modeling exercise