Product name: braille learning machine
Creative Team: Gallifer Design
Award: iF Gold Award
Design concept: the blind group is less concerned by all walks of life, especially in the current rapid development of information, but the blind should also enjoy the fun and convenience brought by science and technology; we have designed a Braille learning machine, which can reduce the inequality of education to the greatest extent, and gradually realize the modern Braille education and learning.
Design Description:
We creatively put forward a learning machine that can entertain and learn in the world of the blind. It is an interesting learning machine that simulates Braille by "beating a gopher" to guide the audience to learn Braille. We all know that the blind group is less concerned, especially in the current rapid development of information, but the blind should also enjoy the fun and convenience brought by science and technology, so we put forward the Braille learning machine.
We have creatively introduced a learning device for the blind community that combines entertainment and learning. It is a machine that simulates Braille through a 'Whac-A-Mole' style game to make Braille learning an enjoyable experience for the audience. We are aware that the visually impaired community receives less attention, especially in the current era of rapid information development. However, the visually impaired should also enjoy the fun and convenience brought by technology, which is why we have introduced the Braille learning device.
iF review:
Information technology often deepens rather than lessens the exclusion of persons with disabilities. The visually impaired are particularly affected by the proliferation of visual interfaces on various devices. The iF Design Award is always keen to showcase good design that goes against this trend-in this case, a gamified learning device that teaches the Braille alphabet.
Too often information technology serves to deepen rather than mitigate the exclusion of people with disabilities. Visually impaired people are especially affected by the proliferation of visual interfaces on all kinds of devices. The iF Design Awards are always keen to showcase excellent design that counteracts this trend - in this case, a gamified learning device that teaches the Braille alphabet.
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Since it is a product designed for the blind, why does the whole product look sharp, including the chamfers are right angles, which can win the IF award, is it to spend some money to buy snacks for the judges?
very good, very good
Winning the grand prize is different.
Professional
Open your eyes to see the world.
Very good
This one 180 a compliment with both hands.