They are all things commonly used by e-commerce, and now I have learned one thing: industrial design products are not divided into industries.
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Id is probably the cheapest innovation link. Design is just a few things. The reality is that there is no design that lives in a vacuum. To understand the current situation, we must understand products, markets, strategies, management and history. It's not that you are confused, but the anxiety of e-commerce companies themselves. They lack both core competitiveness and the means to cultivate long-term competitiveness. The understanding of the product is one-sided and superficial. Constantly reflected in the business side of the profit anxiety, dare not look at the future, also dare not look at the future, e-commerce enterprises originated in the Internet platform economy, now the platform manufacturers themselves are struggling, are leaning towards consumer business, this so-called emergence of the e-commerce enterprises can. This is no longer an era of courage and luck. The problems in reality are never pure design problems. Designers are unable to solve problems other than design. Vote with your feet, choose the products you like, choose the companies you like, nothing can stop the progress of reality and the coming of the future. For the growth of designers themselves, just do projects with powerful people. The opponent is the best teacher.
To be confident, your technology is completely enough. Design is not to choose the value of infinitely close to zero for others, but that others have product development needs and have to buy our professional knowledge and skills. What is designed with confidence is completely different. Chinese designers are generally not confident, because they always compare themselves with top designers. In fact, this is not the case. As long as you can draw and model, others will not, you already have enough value.
Turn to renderer
Pay more attention to things other than modeling.
If someone else makes one, can you not be confused? Iron son?
You can pay attention to Li Zehou's "The Journey of Beauty. In fact, I also feel the same way. E-commerce products are seriously rolled inside (to quote the compatriot below, don't work too hard, but roll yourself.) I personally feel that there are different puzzles in each period. Therefore, this book has always been read by our boss Amway. The boss wants to liberate our thinking. Even if it is a circle, we must try to explain it from different angles. This book is about different periods, with different mainstream aesthetic tastes, as well as the reasons for the birth of beauty and aesthetic angles, their emergence and development are closely related to the political economy of the society, and they have inherent laws. Therefore, a good product must be inseparable from specific conditions, shape, and expression. It must be combined with a certain social/cultural background. For example, there is a car bracket in your collection (quite good, this bracket has been vigorously promoted by this brand, in addition to the shape, consumers are more willing to pay for this bracket, which is attracted by its automatic alignment function. Come on, roll up your sleeves and dry
It's a big boss
There are still some industries, but maybe you have done a lot of 3c things, and you have been soaking in this field for too long... The 3c field iterates relatively quickly, requiring practitioners to pay high attention to fashion (I can't think of a word at once), that is, the update of tattooing technology/popular elements in the market/social hot spots.
If it is equipment/medical/traditional household appliances/kitchen appliances, the requirements are not high, and more attention will be paid to things in other fields (not to say that they cannot be done, but what I am talking about is the degree of completion/consideration/satisfaction of the demand side with the finished product)
Judging from the things you send, personal opinion is only for communication. Judging from the above things, I think you can go deep into electricity in two aspects,
One is to start with the product modeling ability and accumulate. In the works you have posted so far, I can't quite see your ability/advantage in modeling. In addition, your large form is not very rich, so there is not much room for some details (details are not just heat dissipation holes and textures. You chamfer/R angle/fading surface/interface import in some key places, these are all)
The second is similar to gift products, do creative accumulation, this I am more difficult to say, you go to look at similar products, gift products small explosions, and then specific case analysis.
If you can't make some excellent products that are recognized by the industry (such as tws headphones, they know what you do in the company that makes tws headphones)
Then we must be prepared to be surpassed/eliminated by younger generations and encourage each other.
The last little advice, don't work too hard, roll yourself more (self-appreciation)
But I mean, I don't know much about you and can only make judgments based on the cases presented in your portfolio. It is possible that you have a higher opinion on modeling, but through the output presented in this post, I can only give such a judgment. When the portfolio and ability are not completely matched, this is a problem.
(Before I studied, industrial design was to make appearance;
After four years of brainwashing, industrial design is not only for appearance;
To work for three or four years, industrial design is to do appearance)
However, this "appearance" is based on a certain accumulation, including the knowledge system of the production side, the feedback of the sales market and the cognition of the market, as well as the correlation points of each role of a complete project from the establishment to the launch, etc. It can be divided into very fine points. These are not the knowledge points and methodology generated by the appearance, but they can help you to better complete your own ID work. This is the direction of a first-line/second-line expert.
The second is to complete the work that the direct leaders expect from you. It is not to say that the greater the ability, the greater the responsibility. It is the matching of responsibilities. It is a process of upward management on the basis of doing one's job well (in this process, one must have knowledge and know what role one is in this process).
I won't talk about it here. I haven't experienced it. It's empty to talk too much.
The last suggestion is not to figure out the direction the boss likes, but to communicate. A proposal is a process in which the boss gradually approves of your proposal and is willing to be responsible for the final output.
If you only do modeling, the industry is not very different. If you want to do real projects, you still have a lot of self-study or research. I heard.
666
It's quite good
Not bad
Kaffero?
Good
It feels like a style