This is an idea about the ecology of a game display. I have made it out. The scheme has got rid of the previous innovation that can only be made by modeling. At this stage, the light effect of the electronic display and peripheral products has been very mature and shocking. It is very difficult to design bright spots again. This scheme starts with the control feeling of the user's use process, conforms to the control desire of game players, and excavates some possible innovations. I am a vegetable chicken, don't spray if you don't like it.
Interviews with users offline and collate useful information points through conversations.
At present, the number of DIY decoration users of personalized electronic competition room is huge.
Explore the possibility of design according to user attributes, and integrate the concept of home ecology into the game keyboard, it seems that we can also control the real world in the game and realize the link of time and space.
Sound design not only provides players with burst sound effects, but also the design language should be offensive.
The size change of the front section outer cover mesh shows a sense of rhythm.
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Gaga Shuai
can you explain why the keyboard keys are arranged like this? I don't understand it.
Don't refer to Lofi when doing electric competition. They are not in electric competition, and the keyboard is hard to work....
At first, I said that I abandoned the light effect, dug deep into the man-machine, and thought that I could shine at the moment. in the end, I still focused on the appearance effect of course, the appearance was very beautiful
With this computer, I feel ready to take off
The front said to abandon useless lamp effects, and then made a bunch of lamps on the back
Project background → user portrait → product research → inspiration conception → sketch deliberation → effect display (front view, scene diagram, detail diagram)
The design is clear and the final effect is good.
In this survey, Grey Changness
This is the design
guigui yyds
Niu Sen
Great job!
Cool!