This is a project that can be traced back to almost 2 years ago. It sounds like I am a veteran, but it is only less than 3 years. Looking back on this project, I have gained a lot. I have accumulated methods, consciousness and design performance. I am grateful for every project I participated in and everyone I met.
In the process of hand-held pan-tilt project, the early stage of design is very important, especially for designers who did not know much about such products before. Therefore, the 80% time of this project is spent on clearing up ideas and understanding products. It is much more important to figure out how to do it than to do it faster.
I won't say much about the background of the project. Let's go straight to the picture above. This is the typesetting of OSMO, my copy of Xinjiang spirit eyes! I often imitate the expression I like when I see it privately.
These are the general effects of hand-held use, and the scene brings in the temperament that can help customers better perceive the product.
Here I would like to share with you some design process and personal understanding.
The early stage of the design takes up most of the time of this project. First of all, we analyze the population. The characteristics, labels, preferences, income level and so on of these people can help us judge what kind of temperament the products used by these people are and whether they can dig out their cultural identity and resonance for the hand-held PTZ in other fields. Around the crowd, we can extend some usage scenes, and different scenes will guide us to think about whether it is necessary to consider the design details such as waterproof, dustproof and anti-skid, whether more accessories are needed to meet the usage of these scenes.
In the early stage of design, it seems to many people that it is a bit empty. It simply shows the workload. In fact, it is a different way of thinking. In the early stage of design, it only helps us to think clearly and consider some details as much as possible. As for whether it is necessary to show our thinking process to customers and bosses, at least we have really thought about it.
Knowing the crowd is equally important to understand the competition. Dajiang, GoPro, Zhiyun, Xiaomi and many other brands have hand-held Yuntai products. We read as much information as possible about all brands and products, list their selling prices, models, and analyze their brand design language, modeling style, advantages and disadvantages. For the most important direct competitors, we analyze their CMF and modeling. The trend can be seen from many products and our positioning can be determined. Of course, we also took each real machine to experience for more than a month, in order to really compare the advantages and disadvantages between, to help us avoid a lot of unreasonable.
Most of the time in a certain field, customers often know more about products than designers, and it is difficult to exchange any good ideas under the condition of unequal information. What we have to do is to make up lessons crazily.
After studying the crowd and the market, I really started to pick up pens and draw sketches. Handheld PTZ is a special case, because the product has many details and complex shapes, so we have a 3.5 plan when dealing with such products, copying all competing products of hand-held PTZ for 3 days to help us perceive the shape and surface proportion of hand-held PTZ products, and copying intention map for 0.5 days to help us find the design feeling. Of course, these sketches of copying products and intention maps are not shown. What I show is a sketch of the real plan. Forgive me for being a science student.
In fact, this product has raised many breakthrough points in the early stage of design, and there are also some manifestations in the sketch, including bringing its own 2.4-inch screen, which can view the scene and composition anytime and anywhere, 90-degree rotating screen, etc. Considering that the customer is making Yuntai for the first time, the price positioning is not high, so all of them are compromised. However, in terms of appearance design and details, the whole product has been improved. Traditional hand-held pan-tilt products will have many organic curved surfaces, fading surfaces and irregular curves to reflect the professionalism of the products. But we need to do subtraction, change the design method, the whole design has two elements, square guide circle, texture. Handle, camera, key, square guide circle elements to the end, the product will be coordinated.
Feel the details of the product.
Soft rubber non-slip texture, rich details while taking into account the use. The handle of the square guide circle is actually more conducive to holding. The hand itself is close to the square guide circle in the natural holding state, rather than the right circle. At the same time, the handle is actually divided into front and back sides, and the circle is difficult to sense its direction when holding!
The thumb should take into account the operation of the three keys. We compared the keys of Dajiang and Xiaomi to get a more labor-saving arrangement. We also made foaming models for verification, but unfortunately we didn't take photos to save them at that time.
Camera modeling source and detail display
Camera heat dissipation details
At that time, we provided 3 kinds of battery disassembly methods, and the customer finally chose this one. Placing the battery obliquely at 45 degrees will not increase the width of the handle as much as possible.
Finally, there is a rough disassembly diagram.
It is a great honor to communicate design with you!!! Thanks to Pu Xiang's father!!!
The above is purely nonsense, welcome to give some advice and criticism!
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Boss, is there a tutorial on the picture? I like the texture very much.
How long is the implementation cycle of this project?
Look, this size battery can use 26650
Great design , I have a question to ask, why is the silk screen taken upside down? Does it have any special meaning?
I learned, thank you for sharing
Silk slip is quite good, the product controls the proportion of details very well, and the rendering is also quite good. I learned
Very good design!! But will it really be implemented into the product? The process of these sheet metal parts is quite expensive, depending on your shape, it should be all machined. Seeing that you have also done some market analysis, it is actually very good to design to this extent, but there is no real data analysis and a lot of information is missing. The sales volume of products at this price will be very miserable if they are not clearly positioned.
Like what a general design company is doing, the project is complete.
It's great, very complete. The shape is simple and not cumbersome, and the details are exquisite.
Great!
Not the kui is my concern for the big boss shavings still cow batch!
Great god, worship
Worship the bosses
The previous user research ideas are also very good.
Can you tell me how the texture of the two parts you hold is molded?